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Disable Indirect Lighting At All

In UDK it was possible to set indirect lighting bounces to 0 which would disable the indirect lighting at any light source.
Is it possible to disable it in UE4 ?

IndirectLightingIntensity on the light

It would be easier allowing to change light bounces to 0 than selecting every single light in scene and disable indirect lighting individually.

World Settings > Lightmass > Num Indirect Lighting Bounces. If you set it to 0 you get direct lighting only.

I was almost almost sure that it does not allow me to set it 0
It seems to allow with version 4.6 and sorry I didnt even try for latest version.
You may lock the thread and thanks.

It should work in previous versions as well. You just need to enter 0 manually.