Small workflow question. We have our stream.json set up with a number of schedules builds When someone fires up a local horde server to test a config change or debug a feature, all the scheduled builds kick off and start fighting over the agent. And then each new CL triggers more. We have been editing the stream.json file locally to disable all the schedules, but it’s a pain, especially if we want to make a change to that streams file. We have to revert some, but not all, changes. it’s all very error prone.
Is there a better way to handle this workflow?