Desired Outcome: Camera can turn on the spot with HMD but not able to move from the spot(As though you are strapped into a chair and you can only turn your head)
Ok so here’s my problem so far.
- I put the camera Lock to Hmd to FALSE and put Use Pawn Control Rotation to TRUE.
- My motion controllers are then in the wrong spot compared to where my camera is.
- The axis for the motion controllers to rotate on are different to the one the camera has. Meaning when I look around with my motion controllers in my real hands, the hands that belong to the motion controllers end up inside my body mesh.
I need help with this. been driving me mad all weekend. How do I make it so that I cannot move the camera up and down or left and right but still be able to rotate the camera without making the motion controllers go all haywire???