Is it possible to disable DFAO on certain meshes?
I am spawning grass with grass tool, and this is the result with DFAO enabled:
this is the result with DFAO disabled in the game:
I tried to set distance field scale to 0 on the mesh but it doesn’t work, either cast shadows off will fix it.
Is there a way to disable DFAO on a mesh withouth disabling it in the project?