Well, basically I have a program where a default FirstPersonCharacter walk across the app (it is an archviz tour), but I have it in server mode, that means that there more players walking around.
The issue is, when two or more players are in the same place, they can’t keep walking because they collide each other.
But, if I disable the collisions of the pawn, every single players fall down (because they can’t touch the floor).
So, if there is a way to disable collisions between each player but still touching the floor and colliding with walls?
Thanks in advance!!