Disable and Enable Teleporter

Hi! I was wondering if anyone has successfully used the “Disable Teleporter” function (Target is BP Motion Controller). I am very new to Unreal and VR so any suggestions would be appreciated! :slight_smile:

My goal is to disable teleportation once a user enters a trigger box. After a specific widget button click, I would like to enable teleportation with “Activate Teleporter.” All of the while loops, widgets, and trigger box components work except for the disable and enable teleporter functions.

Notes: I am working in my Main World level blueprint, and made the function’s target a BP Motion Controller Object Reference variable that compiles well.