Hi all,
I am trying to make a material that is mostly glossy, but I want there to be patches of dirt on it, so that when I see the sun hit that area, the dirt doesn’t shine or reflect. I’ve seen roughly how to do this but nothing that speaks directly about what I want to do. What sort of set up would I need for this? What nodes etc would I need to use in material editor?
Simple question but one I’m sure one of you fine people will know the answer to.
Thanks in Advance!