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Directional Light Shaft Bloom on IOS with Desktop Forward Renderer crashes render pipeline, results in black/white pixelated view
Development
Rendering
iOS
,
metal
,
Forward-Rendering
,
question
,
unreal-engine
LeFxGuy
(LeFxGuy)
January 5, 2018, 12:41am
3
*bump. Please Log this bug to get this fix maybe into 4.19
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