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Directional Light Shaft Bloom on IOS with Desktop Forward Renderer crashes render pipeline, results in black/white pixelated view
Development
Rendering
iOS
,
metal
,
Forward-Rendering
,
question
,
unreal-engine
LeFxGuy
(LeFxGuy)
December 24, 2017, 1:40pm
2
Added a video to the see the problem
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