I’ve been trying to figure out how to fix this for 2 days now, but I can’t seem to fix my directional light (movable, used in DOT system) to not shine from underneath my terrain (or from behind mountains) etc.
Check “Shadow Two-Sided” in your terrain properties. If youre getting glow on your foliage from underneath the terrain in a night scene, set your directional light intensity to almost zero.
"Shadow Two-Sided"is already checked in my terrain properties. When it turns night, and therefor the light / “sun” is under the terrain, I do already set the intensity to 0
The thing is that it doesn’t always stays zero. I of course need it to fade towards my normal value again, which is where it starts to bug through the terrain once more