Directional Light goes through walls affecting Local Height Fog.

Hey guys

So I added a ‘Local Height Fog’ component into my scene and placed it in a dungeon corridor. However, for some reason, it lights up like a christmas tree when I’m looking at in the directional light’s direction, even though there’s a wall blocking the light.

Was wondering if anyone has ever run into a similar problem and how to fix it? Here’s a screenshot, the arrow I made is the precise direction of the directional light. As you can see, it’s lighting up the height fog.

Thank you for your time

Kind regards

Hello,

Can you post a video?

1 Like

Hey, thank you for your reply. Here is a video clip I made showing the problem:

2024-02-29 23-19-46.mkv (25.0 MB)

Thank you for your time

Kind regards