Hey guys
So I added a ‘Local Height Fog’ component into my scene and placed it in a dungeon corridor. However, for some reason, it lights up like a christmas tree when I’m looking at in the directional light’s direction, even though there’s a wall blocking the light.
Was wondering if anyone has ever run into a similar problem and how to fix it? Here’s a screenshot, the arrow I made is the precise direction of the directional light. As you can see, it’s lighting up the height fog.
Thank you for your time
Kind regards
