So I’ve been trying for hours to get light to scatter THROUGH the ears of my character like in the Digital Human example from Epic (see attached). I tried using their same material on my character and I get some scattering from the side. But when lit from the back the ears are opaque.
The only way I seem to be able to get light to scatter from behind is to set the Shading Model to “Subsurface” instead of “Subsurface Profile”, which is fine for a candle but doesn’t work for a character.
Any suggestions?