I’m using the epic zen garden for a project but can’t view the cherry blossom twigs in the viewport - did a bit of debugging and tried to check if it was hidden in the tree blueprint // the materials but it isn’t.
Also tried copying the exact same static mesh but changing the mesh to a different one encase it was the type of actor but that still left the static mesh hidden.
So now what I’m trying to do is find the difference between two static mesh components, you can diff between two blueprints but I was wondering if you could do this with static meshes aswell.
Thanks in advance!!