Hey There,
When I create a World and add adjacent levels, I’m able to sculpt multiple of them at the same time, which is great, as I don’t get weird “holes” in between terrains. There is a problem with that however for me personally. It also merges all of the terrains into one “paint” menu for textures. I want to have a different Landscape Material for each World component though. How do I do this?
Thanks for your Answers!