I just implemented an outline effect using a PostProcessVolume and a material as blendable, following this video:
Now if I turn on the Custom Depth of a scene component it will display the outilne. The problem is that the outline is the same for every component, and I can’t find a way to set different properties to different meshes.
I don’t want to create different post process volumes for different meshes. There must be a way to set different properties for each mesh, right?