Different light intensity issue when moving light or mouse

I had a problem with it too, in a template level that I modified somewhat but was still basic with not much meshes. I don’t recall it starting like that at creating a new template level. I’ll try that though to see if it starts that way. If it starts that way, then it’s default settings…otherwise it’s something I change. I don’t remember what I did to solve it either, but figured it was something with auto-exposure or LPV most likely.