different default textures tiling

Hi all,

both my diffuse map and normal map are 1024x1024 but in the material editor, as you can see, their tilings are different. Why so please ?

Do they have the same number of bricks across each texture? It might help to see them each a bit larger.

Hi RyanB,

I think it’s a bug.


this confuses me.

This was a “reimport texture” bug, i deleted the texture and imported it and now it works like a charm