Hi,
We are in the process of packaging our final build and have a question about different build configurations. We would like to make two very distinct builds, one for high-end systems and one for low-end systems. The main differences are default post processing settings and asset streaming off/on. Is it possible to use the ProjectLauncher tool to define two packaging configurations in which one overrules the defaultengine.ini settings? Or any better way to approach this?
Right now we manually change the defaultengine.ini for every build, but this is error prone and probably there are better ways to achieve what we want.
Thanks in advance!