VE_NOTHING UMETA(DisplayName = “NOTHING”),
Enum to String - while playing in editor will give me NOTHING - but if i cook my game, it will give me VE_NOTHING
this just tactically nuked my time (ノ°Д°)ノ︵ |
VE_NOTHING UMETA(DisplayName = “NOTHING”),
Enum to String - while playing in editor will give me NOTHING - but if i cook my game, it will give me VE_NOTHING
this just tactically nuked my time (ノ°Д°)ノ︵ |
Metadata (like DisplayName) isn’t available outside of the editor. It’s not great that enum->string is even exposed to BP