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difference in lighting between viewport and ingame

I ham trying to set up my lighting but I’m already having some issues.

When I am in the viewport, editing and building the lighting this is what is shown.
UE4Editor_2017-04-12_21-29-04.png

But when I press play I get this.
UE4Editor_2017-04-12_21-28-41_2.png

I have no idea why there is so much difference and would like some help

What I have set up is a particle system and a point light to fake the light comming from the fire.