Difference in lighting and sun position between UEFN and live edit on same settings

Summary

I noticed that while having a day sequence device and a post process volume, the sun position is different in UEFN and Live edit

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Live Edit

Steps to Reproduce

Place down a day sequence device
Set a zone in it
Change the sun position
Run live edit
Compare the sun position in UEFN and Live edit

Expected Result

Sun position is in the same spot

Observed Result

Sun is in different positions between UEFN and live edit

Platform(s)

pc

I’m running into the same problem. Were you able to fix it?

Well no, but at the end of the day, the live edit position counts, so what I do is adjust the time of day preview on top of the viewport to match it, or tweak day sequence device with live edit open to preview the final effect.

FORT-839775 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.