Difference between FPS in Standalone Preview vs Packaged Game

I’m getting 120 fps in the editor & when I run my level in a standalone editor at full screen. However, when I package the level & run it at full screen I’m getting about 60 fps. Currently the level is just the shell of a single family home with no furn, i.e., not very heavy. What could be accounting for this large difference? Thanks.

These may help.

As I remember there is a setting called “smooth framerate” in the project settings and I think it is set to 60 fps by default. You might want to try to turn it off.

I was unaware of the framerate min/max settings in the project setting. Upped the min/max & all is good for now. Thanks guys