Didn't compile shaders

So I just downloaded and opened up the Valley of the Ancient demo. It just opened. I had expected a really long compiling shaders duration that I’m used to. That didn’t happen. How so?

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Well, you’re lucky. I’ve been waiting for 10 minutes and it’s just gone from 45% to 70% for their First Person default.

Hi tongucci - I have the same problem. After downloading the surfaces from the Megascans library and importing them via Bridge all shaders doesn’t compile. I think this could be based as the same problem.

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