I know it may sound stupid but few hours ago I was working on my small project and decided to change shadow resolution using console command “r.shadow”. I’ve change it to 1024… after like 20 sec all in sudden my screen just froze and I couldn’t do anything so I decided to do a hard reset. After reboot on windows logon screen I saw some strange artefacts for a split second and screen went black… after like 10 sec Logon screeen showed up and I could log on, but the screen resolution was set to something like 800x600. Also couldn’t see Nvidia control panel so I assume that default graphics driver was loaded. I restarted my comp few more times and nothing changed so I reinstalled drivers… I think I’ve tried all the drivers on Nvidia website. Didn’t help… decided to reinstall windows… even worse. I’ve got blue screen after windows logo plus some artefacts on blue screen itself. Reinstalled drivers again… didn’t help… same problem.
I never had any problems with Unreal Engine 4 since release. It only crashed few times. I’m still trying to reinstall drivers etc but somehow I’ve got a bad feeling about this
If you guys/EPIC have any ideas please post here
My spec:
CPU: i7 3770k IvyBridge
Ram: 16GB
GPU: GTX 580
OS: Windows 7 64Bit Home Premium
2 x 256 SSD Samsung + OCZ Vertex 4
580 is a pretty old card, still powerful but its had years worth of use, and its likely unreal is pushing it where if there is any weaknesses it will find them.
Funny enough I was using a gtx 275 with UE4 and that seemed to die too, but that was a second hand card I had bought years ago so I cannot be sure if it was not already damaged.
i’m using a lowly 9800 GT at the moment and that’s working ok, going to wait until my oculus rift 2 arrives in JULY/AUGUST and get the best new card I can for about £150-£200.
I can make do for the moment.
If you have cooling problem in the case it might have turned to ash unfortunately. Otherwise i dont think Unreal would do anything to any gfx. I’ve been using UE4 for about a year now on a GTX 460 and havent had any issues.(knocks on the wood)
Hmm, did you have the latest beta nvidia driver when that happened? It was causing some issues for me so i had to go to an older non-beta driver.
I never use beta drivers, don’t remember which version I’ve had installed when this happened but probably was the most recent one since I update my drivers quite often.
The error is GRAPHICS_DRIVER_TDR_FAULT, almost certainly a faulty GPU, especially when you consider it’s artifacting. This error is given when the graphics hardware hangs and the driver can’t recover, Windows restarts itself.
An already faulty card with insufficient cooling or bad soldering will most certainly fail if you stress it heavily or long enough … other than that software usually cannot kill hardware Probably is just a combination of factors. Age, dust, cooling, heavy load and poof it goes. Kinda sucks, but it would’ve happened anyways at some point anyways.
Is the card still correctly detected in the device manager? A 580 isn’t that old, you could still have some warranty on it.
Well I managed to fry the gfx chip on my Macbook Pro soon after trying out Unreal engine 4 for the first time… A simple reflow got it back up and running so there was obviously some soldering/heating issues to begin with, but I’m pretty sure it was UE4 that pushed it over the edge.
Yes I can see it in the device manager. Ive had some problems with it when I bought it (3-4 years ago). I had to rma it because it was overheating and my pc whas shuting down when I was gaming. They managed to fix it ( scan.co.uk ) and I never had any problems since then… When I get home after work I will try it on a different pc but I propably end up buying new gpu… … and there is a 4.1 update coming out later this week with elemental demo… And my gpu is dead lol .
Well sh*t happens ! … I think im going to get gtx 780 on friday , I was thinking about 780ti but I think its a lil bit too expensive , what do you guys think ? Is it worth extra “few” bucks ?
It appears that your graphics card hurt your graphics card. You lost a bunch of capacitors probably because of heat created by Working full load. Get a new DC and also clean your PC every now and then.
That completely depends on what you are going to do with it if it’s important for you to run everything in max settings or planing to use a higher resolution display in the future (there are already affordable 4K monitors out there) then it definitely worth it.
Also don’t forget to check temperatures (I have a windows gadget for that) especially if you are overclocking … if you are constantly pushing a card to 90c for example it will reduce it’s life span.
Yeah I use GPU-Z all the time, nice little app. The temps I’ve had were around 72 or something… but when I played in the editor before it messed up my gpu I’ve set t.maxfps to 30 which I always do to prevent gpu from working too hard, so I doubt it was a problem with overheating…
Hi all. I am new here and also new in Unreal World, hope we will have some great time together. =)
I was wondering if there is some way to lower graphic card load while working in Unreal Engine?
I have just started learning, and as soon as I get into editor, graphic card goes crazy even without anything in the scene.
Is there any option that will keep my card low until I am getting familiar with menus, settings etc?