Dialogue System

Hi aweryone!
Do you know how to install the plugin on 4.22? I can not.

I am new to all of this, I really want to get this plugin to work on 4.21, but when I add the files from git hub, I get a " [project] could not be compiled. Try rebuilding from source manually".
I’ve been trying to figure this out for awhile… What do I need to do to get this running?

Edit: I’m an idiot, the response a bit earlier said it needs to be in the project plugin folder.

Can anyone offer any advice on getting this to work in 4.24 or any version really? I have compiled stuff from RunUAT.bat before but can’t get this to work in any version. I have tried 4.21, 4.22 and 4.24.

Some of the previous posts mentioned putting this in the project folder but this doesn’t seem to work either.

Any advice or instruction would be greatly appreciated.

Is there any solution or guide on how to pack the project?
Есть какое либо оптимальное решение как опубликовать проект?


LogPlayLevel: UnrealBuildTool: C:\Users\Admin\Documents\Unreal Projects\Test_dialog\Plugins\DialogueSystem\Source\DialogueSystem\Private\DialogueSystemPrivatePCH.h(3): **fatal error C1083**: �� 㤠���� ������ 䠩� ����祭��: Engine.h: No such file or directory,

I get this error, what should I do? I am new to such matters, I really need help.
Maybe someone faced a similar situation and somehow decided it differently?

Seems to be an amazing plugin! Does it work in version 4.26?

EDITED: I am getting this error message:

*Missing modules

The following modules are missing or built with a different engine version:

DialogueSystem
DialogueSystemEditor

Engine modules cannot be compiled at runtime. Please build trough your IDE*

Please someone update this amazing plugin!

Please, some help to solve this problem.

Hi tenowg

I tried to use this plugin but I am getting an error message informing that the plugin modules is missing. Could you please help me to fix this issue?

Hi @anonymous_user_88bd548f,

I followed your instruction but I am not able to get this plugin working. I am getting this message:

D:\Simulation\unreal\MyProject\Plugins\UE4-DialogueSystem-master\Source\DialogueSystem\Classes\BTTask_ShowPhrases.h(7): fatal error C1083: It’s not possible to open: ‘Widget.h’: No such file or directory

Could you please help me to install this plugin correctly. I really need it. Thanks

Hey @RBuster , sorry for the super late bump, but I just found out about this plugin and tried to implement it into my project.

I got the same error as you and what you have to do is basically complete the "#include"s in a bunch of files. Like this Widget.h, if you go to “Bing Search - Unreal Engine” and put the name that’s giving you the error (usually with an “U” before, like “UWidget”) you can find the page corresponding to the class and the correct “#include” (#include “Components/Widget.h” for the UWidget, for example).

So then, after I did that to every class that was giving me an error like this, there was a couple errors about a delegate or something. What I had to do was remove the “const” from the function calling those delegates (I don’t know if there is a better solution, but that’s what I did ^^), from both the .h and the .cpp files.

And I ‘think’ that’s all. I can’t remember if there was something else.

Hopefully you had already fixed it up yourself, but either way, that’s how I did it ^^

Hey GPallas

Thanks for replying. I just saw your message this week. I was starting the production of a demo and ended up giving up because of this plugin. Could you help me to solve this? I’m a total noobie in Unreal.

I can try to help you, but what I did was basically just that. If you’re not sure about some step or if something is not very clear int my previous reply, ask away and I’ll try to clarify ^^

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Thank you! First I will try to follow your suggestions and I will let you know if I have any questions.

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