Dialogue System

I’m at the ‘Cameras’ section, and I’m following the tutorials well, but I’d like to make the camera angle an over the shoulder dialogue shot, something like this2f8241b48903125c032482a0d749a9df3062855a.jpeg
I believe it would require snapping the 3rd Person Character to a specific position relative to the NPC every time the INTERACT key is pressed, that way the camera would have that exact angle every time. I’m not sure how to do this, much less how to integrate it into the blueprints outlined in the tutorials. Any help would be greatly appreciated.
P.S. I’m very new to blueprints, so pls go easy on me.
None of the images belong to me, they are from a Images search…