Dialog「Insert new landscape edit layer」pops up when opening level in Editor

We sometimes run into the following warning message under (as far as we can tell) some very specific conditions when opening our project in UE

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The above dialog window seems to appear when either:

  • Launching the UE editor via Visual Studio 2022 (VS2022) and opening up a specific level in our project
    • Pressing “Accept” seems to properly get rid of the dialog window, even for subsequent level-openings when launching the Editor in VS2022
    • However, changing the solution configuration in VS2022 to something different (ie Debug → Release) and then launching the Editor and opening the level results in this dialog window appearing again
  • Launching the editor via a batch script
    • In this case, pressing “Accept” doesn’t result in the dialog window disappearing during subsequent launches → in fact, pressing “Accept” results in the Editor hanging (though this is perhaps unrelated)

Any guesses as to why this dialog window is popping up for our developers, and any idea as to what needs fixing on our project’s end in order to make this message go away for good?

Sincerely,

Garrett

Hi,

It could be a couple of reasons this is happening as this feature is in beta. I’d guess it’s likely related to a config or state issue.

Just to double check somethings:

1.) Have you tried removing the layer and re-adding it?

2.) If this layer is removed, does the screen still pop-up for other layers?

3.) Does the layer show up properly in the layer list?

4.) If you export that specific level to a fresh project, does the pop-up still show?

5.) Have you done a clean build in visual studios?

6.) Is this layer being created / edited dynamically in code?

Regards

Hi John,

Apologies for responding back to you so late - but thanks for your reply. I’ll check back with our team to see if the above fixes the issue or not.

In the meantime, feel free to close the ticket (if we’re still unable to resolve the issue, then I’ll ping this ticket again)

Sincerely,

Garrett