Hi there, im having this error while trying to activate DFAO+DFGI
This is the result of** DFAO Activated**
This is the result while deactive cast shadow in Skylight
And this is what meshdistancefield is activated from view > Visualize > Mesh DistanceFields
Any Ideas?
Thx in advance
The distance field mesh shows clearly what’s going on. It’s way too low res and it’s useless pretty much. Are the courtyard walls a single mesh? The distance field guide specifically says that you should avoid hollow meshes.