So I wanted to prototype something using distance fields, so I just used the default assets and build a little thing.
Now…I watched some of the videos in the documentation and stuff generally looks pretty clean there (sadly, often the images are small, so its hard to judge quality)…
But why am I basically getting this out of the box?
This is pretty much unusable for interiors etc and I am wondering am I missing something? Fortnite doesn’t look that broken inside buildings as far as I know and it also looks a looooot better in the documentation.
Whats the deal here? How do I get a clean and usable occlusion? (its less visible for nature stuff but I am specifically interested in modular buildings^^)
Thanks a lot and cheers!