Devices/Gameplay/Island's Settings Break after starting game in UEFN Session

Summary

When the bug occurs, the Start/End buttons randomly disappear, device functions and events temporarily reset to 1.0 mode (which works with channels), and during gameplay, a bug occurs where double-tapping the space bar causes you to enter edit mode (despite being in gameplay) and clips you up and down the terrain. Also island’s settings resets in game, and become un-editable in edit mode.

This forces me to spend time restarting the editor every time I need to use the devices in the game. Furthermore, this is the third island in a row where it appears; I thought it only appears on the one I converted, but that’s not the case.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

It appears after starting the game more than once, yet it’s quite random. I’ve noticed, however, that it only appears for the first time when you insert a device into the game, and then persists, but I’m not sure.

Expected Result

Start/End buttons should always be present in game; devices should use functions/events; gameplay should not be bugged by double jumping, and island settings should be modifiable in game and not reset if the bug occurs.

Observed Result

The in-game Start/End buttons on the right bar will disappear when pressing esc; gameplay will be broken when double jumping and island settings will be reset (they become uneditable even in edit mode); devices in edit mode will reset to channels (as in Creative 1.0).

Platform(s)

PC

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Additional Notes

This is the third time this bug is showing up in completely new islands from scratch, I hope I can get some information, thanks.

Also I want to correct myself, restarting the editor doesn’t fix the bug, it still occurs