Macilvoy
(Macilvoy)
March 6, 2025, 2:39am
1
Summary
Since CH6S2 update, Devices and Tags names now automatically always include hierarchy path, which is useless and only adds noise.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Create Folder
Inside folder create verse device
Drag created device to map level
Expected Result
Device name must have only its name
Observed Result
Device will have name of folder where it is located
Examples
Platform(s)
PC
Additional Notes
Tags have the same problem as devices.
AtAshTag
(At AshTag)
March 6, 2025, 8:56am
2
Is this scene graph cos on mine its working as normal and mines just a normal project ?
Macilvoy
(Macilvoy)
March 7, 2025, 11:11am
3
Nope. Im getting this even on blank template project. Is it just my UEFN bugged?
AtAshTag
(At AshTag)
March 7, 2025, 11:16am
4
IDK Dude
All i know is mine is fine on everything
For ref
Is they a setting that you have enabled which always shows hierarchy
Macilvoy
(Macilvoy)
March 8, 2025, 6:44am
5
Do you mean in tags? No. And I don’t know if there is any other checkbox like that.
AtAshTag
(At AshTag)
March 8, 2025, 9:10am
6
Click that show tag hierarchy on and off and see if that resets it
Flak
(Flak)
March 8, 2025, 11:13am
7
You could also try verifying your files.
To verify UEFN on the Epic Game Launcher:
Open the Epic Games Launcher.
Find Unreal Editor for Fortnite (UEFN) in your Epic Games Library.
Click the three dots on the right side of the UEFN line.
Select Manage .
Click the Verify button.
Wait for validation to complete.
It may take a while to verify all your files.
I’m seeing this on my tagged collectible devices too
I’m running into my own bugs where not all my tagged items (collectible devices) are getting recognized in Verse iteration loop…
Dunno if they are related