I placed object layers to put weapons there, except that it appears correctly in UEFN but not at all in the game. I even tried with triggers, etc., but nothing appears in the game. it seems to be a more complicated problem to solve I started a session I tried to place a device on the map directly in fortnite but I can’t even preview it and when I try to place it with the phone, nothing happens.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
place a device as a trigger in the map
Expected Result
see it in the map and use it
Observed Result
I can only see the device in the UEFN but not when I start a session or when I am in the game in creation and I cannot use it as the object placer where I place weapons inside
The boxes around the items look a bit deeper red than the ones I’m using which look a paler red/orange, unless its just the background vs mine making them look different it could indicate something
I assume your settings aren’t really an issue, since the model should be showing anyway,
There could be a limit to the device, after which they start to fail.
I have a map with about a hundred of them, maybe more and that was OK.
For the placers I’ve only used Model, but yours are set to icon, maybe the 2D can’t be as close to a wall, even though you can see the back of the icons red box, have you tried moving them forward a bit ?
The model your using for the wall see if changing the collision mesh complexity setting helps, because of the shape it could have a different collision mesh which is engulfing the item placers positions.