Deus Ex 1 (UE4 Modding)

In a sense, I’m beginning to create it))

And about making inspired by Deus Ex game - well, this is more complicated task and besides need to create it’s own universe (which is i must say is very-very difficult for one man)) it may result in 10 years of development))

Why so long?) Ok:

Reason 1 - I’m alone creating it
Reason 2 - I must work on my main work to earn money
Reason 3 - I have not so much time for development (see reason 2)

It feels so bad that few people are interested in working for a mod.

Btw, did the Training level work from the Unreal Editor 4? Looks like there’s no info about it. :o

No - it doesn’t. It must be recreated from scratch to play it on UE4

Day 17:

Added some light to level, then doors, stairs and jump/crouching. Just returned to work on mod :slight_smile:

Day 18:

L.A.M. proximity mine - first visual realization. In future will be more…

Screenshots:



We often come across objects that is located in Engine Content, so for sake of simplicity i decided to call them Native Engine Objects - NEO in short:)

ps: actually this will help me imao, but who knows, maybe somebody would find this helpful too…

WIP 19 - New version of L.A.M. - Screenshots
(Video will be updated soon)

https://scontent-sof1-1.xx.fbcdn.net/v/t31.0-8/20017684_1281595545282567_9196851013830968162_o.png?oh=d4443db9319e523aa7168a36db72f6eb&oe=5A047A6E

https://scontent-sof1-1.xx.fbcdn.net/v/t31.0-8/20116857_1281595661949222_743171944270556597_o.png?oh=aa5b11415624d59c0f45559946ec29be&oe=59C7FDC3

https://scontent-sof1-1.xx.fbcdn.net/v/t31.0-8/20117123_1281595631949225_6122174670758819212_o.png?oh=5c2372ef6e5bf5653b18d98731c5aa55&oe=59F92B5A

https://scontent-sof1-1.xx.fbcdn.net/v/t31.0-8/20024077_1281595788615876_8412435092735389487_o.png?oh=066ed2c42a546262588087909e2f0378&oe=5A04C21F

W.I.P. 19 Video arrived:

Hey ,
I’m working on a similar project and I was wondering: how did you do to import original maps to 3ds?