Detection of a "full box" in Fortnite.

Is it even possible to have logic or code that would be able to detect when a player is full boxed by an opponent? (Via 4 walls and a cone). Any help would be greatly appreciated.

Hi.
I don’t think this is possible as of yet. For this to work, even in Unreal Engine, you would need to use line tracing to detect the enclosed environment. Perhaps if there was a method that could detect selected adjoining objects or the creation of a full box, but then there would need to be some sort of way to detect the player was in that specific box as well.

This would be an interesting problem to ultimately solve.

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