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Details showing through decals

Hey there, I’m having an issue with my deffered decals. What appears to be lighting information from my ground material is coming through into the decals which are projected onto the ground, and I want to know how to stop that from happening. Here’s a screenshot of the issue as well as the material’s graph ( Imgur: The magic of the Internet ) It seems to be coming from the Detailed Lighting, as it’s not visible when the viewport is changed to “Lighting Only” or “Unlit”. Any help is greatly appreciated!