Detail in my water shader and particles system fades when I zoom out how can I fix it?

have been working on my portfolio, I have been searching for an issue and haven’t been able to find a solution, and was hoping someone would know the answer. when up close you can see the water foam on my material and dust particles but when I zoom out they banish would someone know what setting I have to change to correct this so it’s always visible regardless of camera distance?