I’ve made an emitter that spawns particles in a burst. An attraction force is applied, making the particles follow the player’s position. My issue is, how do I delete those particles that have reached the player? (or atleast make them invisible)
I’ve made an emitter that spawns particles in a burst. An attraction force is applied, making the particles follow the player’s position. My issue is, how do I delete those particles that have reached the player? (or atleast make them invisible)