Destroy individual niagara data channel emitter?

Exploring using NDC for my projectile manager, but I need to be able to destroy the emitters individually spawned in the niagara system. So for niagara systems I just call the normal destroy function and works as expected, but no such function seams to exist for NDC instances. Is there a way to do this from C++ maybe? I hadn’t explored that far yet so was curious or maybe NDC is still incomplete? I’d also need to be able to update the location of individual emitters in the NDC as the bullet manager moves them.