Iv been playing about with making a small game on the unreal engine, So far just created some assets in Maya and importing them
into unreal editor. With the idea in mind to keep doing that… and then create the actual landscape of the level in Unreal. (It’s a 3d fps style btw)
But is this what the rest of you are generally doing too?
I have to admit i do find it a bit difficult to ‘imagine’ how the final product will look when in Maya I’m only looking
at a Grid around the objects I’m building. I’m aware i could just making everything in Unreal but iv spent a lot of
time reading up on Maya and iv grown quite fond of the the environment.