Hi everyone!
I made a bridge design tool inside Unreal Engine. It lets you design bridges in-game, move objects with a gizmo, and edit things like faces and vertices. It also works with Cesium to stream real-world maps.
Features:
- Move, rotate, and scale objects in-game
- Edit faces, vertices, and edges
- Cesium integration for real-world 3D tiles
- Cost calculation system
- Object snapping and duplication
- Switch between different camera views
- Edit object properties while playing
More details here:
Would love to hear your feedback!