DepthFade postprocess Problem. offset. cropped

I have some issue with depth fade post process material.
I follow a tutorial exactly the same just to make fog in my world. but when i follow it, the depthfade just seem to be cropped for some reason.


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its a bit old but who cares when its about problems like this, did you find a solution?
I have the exact same but on UE5 and its black instead of white. It happens only with the post process material

I was able to fix it but I forgot to update it here. And I forgot how I did it.