Hi
This is what i want
and this is what i get
Is there any possibility to achieve it in current DOF?
It was super easy with old Gaussian DOF but with current it’s almost impossible…
(The floor Z level is 6-7m from the character)
Hi
This is what i want
Is there any possibility to achieve it in current DOF?
It was super easy with old Gaussian DOF but with current it’s almost impossible…
(The floor Z level is 6-7m from the character)
Hey @Ardures
I’m not entire sure about it with the pixel art specifically, but I know you can use the visualize depth of field debug tool, to see where the shot is going out of focus.
Other than that, there’s a pretty nice guide on the docs:
Let me know how things work out!
-Zen