Depth fade node very glitchy when sprinting

Summary

The depth fade node used to be unusuable, now it works but only when player isn’t moving, here is video of what happens

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Make simple depth fade post process
Play game
run around

Expected Result

Depth fade should stay stable

Observed Result

Depth fade glitches and tweaks out when player moves or sprints

Platform(s)

PC

Video

SOLUTION/WORKAROUND: Instead of using depth fade I use “Scene depth” and move blendable location to before DOF

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