Hi, i’m trying to add some fog to my game but I can’t find anything looking good or even working.
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I tryied the exponential height fog but because it’s calculated on vertices on mobile, it doesn’t work on low poly meshes (fog looks inverted on some meshes)
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I tryied postprocess materials like this :
https://i.imgur.com/VTC5FnV.png but it’s works only on shader mode 4 or 5, does nothing on mobile.
What are the other options? I’m not good with materials so every help is welcome. Thanks




