Hi everyone,
I have been struggling a frustrating problem about deployed VR app. I created an app and tested on desktop (using Unreal Engine 5.5.1). It is rendered as expected on my M1 Mac computer. But after deployed, Materials seem so odd and screen is too bright on VR. I have tried some project settings but none of them is worked. Here is my computer & vr view screenshots. Did anyone face any problem like that?