Summary
When you make a second level inside a project to test whatever, then you want to delete it, it takes forever to delete and it feels like an issue. With levels that have multiple assets in them, it can take hours to delete.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Create a project
In content browser, create a level file inside the project (so there are two) and open it
Place down a prefab
Save everything
Load the first level of the project and save again
Restart UEFN
Delete the second level you made from the content browser
Expected Result
The level takes the same amount of time to delete as if it was deleted from the file explorer OR UE5
Observed Result
Each asset that is inside the level takes 0.7 secs to delete (maybe more at times). So the time to delete is the (number of files x 0.7) seconds
Platform(s)
PC