Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
When you delete a spline road, it requires push changes to update live edit. Most of assets that are deleted from UEFN require no pushing for changes, which is why I think this is a time consuming thing to have, especially for memory optimization.
Steps to Reproduce
Place a spline road
Launch live edit
Delete spline road from UEFN
Expected Result
Live edit still stays synced
Observed Result
Live edit desyncs and requires change to be pushed
Platform(s)
PC