AssetEditorManager should have all you need
Note that this class handles only asset editors, for any asset activity use AssetRegistry modules
https://api.unrealengine.com/INT/API/Runtime/AssetRegistry/IAssetRegistry/index.html
AssetEditorManager should have all you need
Note that this class handles only asset editors, for any asset activity use AssetRegistry modules
https://api.unrealengine.com/INT/API/Runtime/AssetRegistry/IAssetRegistry/index.html