Delay function execution after StartupModule/ Delay StartupModule

Hello together!

I have a module that’s loaded on PostEngineInit. But that’s still too early for me. I (want to) depend on something that needs UnrealEdMisc to be initiated but that happens after loading of the modules. So I therefore want to delay module loading even further or be able to execute some code later than startup module. How do I do that?

Thanks for any help!