I would like to know if there is a way to debug in the deformer graph, a print, or draw some raycast, anything. it would be really useful, even in the HLSL. any suggestion will be really appreciated.
I’m using UE 5.5.4
if you have the “Draw debug” Node in the deformer graph in mind, i tried that, it doesn’t work, or i have no idea how to use it, which seems much likely. if you kindly could tell me how to use it, i would be more than happy. thank you.
English is not my primary language.